Silicon Landscapes
Bryce renders made from the physical layers of a SKY130 full adder.
Silicon Landscapes uses the geometry of a SKY130HD full adder as material for 3D images.
I extract the process layers from GDSII with gdsiistl, arrange them in Blender, and render them in Bryce. Layer offsets, materials, lighting, and deformation are artistic choices; these images are not physical cross-sections.